Search found 5 matches

by jefcam
28 Dec 2021, 17:56
Forum: Bugs or problems
Topic: Checkpoints.
Replies: 0
Views: 3306

Checkpoints.

At the moment placing a checkpoint is quite demanding. For example by default why all that height for a checkpoint. Sometimes placing a checkpoint on wide areas is also difficult.

I suggest a simpler way of setting out checkpoints, which are easy to do with just a drag and well visible.
by jefcam
14 Dec 2021, 19:34
Forum: Feature requests or wishes
Topic: [Game Logic] Camera Lock View
Replies: 2
Views: 2710

[Game Logic] Camera Lock View

A small suggestion regarding the different cameras GentRacing will have. We already discussed this and I think it is important to have it written here. The option to lock the camera view. The master server can choose whether to leave all cameras views available, select a few or maybe just select a p...
by jefcam
13 Nov 2021, 11:05
Forum: Feature requests or wishes
Topic: [Sound] All or Individual
Replies: 1
Views: 2032

[Sound] All or Individual

Currently you hear the game sounds of other players like: 'Enter the pits', 'damage repaired' and in the future more sounds. It is suggested that specific sounds are only heard by the driver. Hearing the spotter say 'low fuel - pit now' is confusing as you do not know if this is your spotter or the ...
by jefcam
13 Nov 2021, 11:01
Forum: Feature requests or wishes
Topic: [UI/Custom UI] Lap Information and Fuel Information
Replies: 1
Views: 1975

[UI/Custom UI] Lap Information and Fuel Information

It was mentioned during testing session that the LAP NUMBER / POSITION and FUEL INFO and maybe also DAMAGE INFO are close to each other. Such games makes it very difficult to look for information while driving. So it was suggested that these widgets/information are all in one place whick makes it sl...
by jefcam
13 Nov 2021, 10:58
Forum: Feature requests or wishes
Topic: [Sound] Lap Number
Replies: 1
Views: 2087

[Sound] Lap Number

During yesterday's testing session 12/11/21 a user mentioned the idea of having the game announcing the lap number in sound example: Lap 1, Lap 2.... Final Lap These options were decided: Setting 1: Lap1, Lap2....Final Lap Setting 2: 3 Laps remaining, 2 laps remaining......Final Lap Setting 3: No so...