Multiplayer
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GeneRacing´s multiplayer mode is based on a cloud-solution with different name-servers, master-servers spreaded in 14 countries and gameservers.
Default Ports By Protocol And Purpose
| Port Numer | Protocol | Purpose |
|---|---|---|
| 5058 or 27000 | UDP | Client to Nameserver (UDP) |
| 5055 or 27001 | UDP | Client to Nameserver (UDP) |
| 5056 or 27002 | UDP | Client to Game Server (UDP) |
| 4533 | TCP | Client to Nameserver (TCP) |
| 4530 | TCP | Client to Master Server (TCP) |
| 4531 | TCP | Client to Game Server (TCP) |
| 19093 | TCP | Client to Nameserver (Secure WebSockets) |
| 19090 | TCP | Client to Master Server (Secure WebSockets) |
| 19091 | TCP | Client to Game Server (Secure WebSockets) |
Upcoming
The network core will be remaked to achieve more flexibility, more functionalities and host servers by GeneRacing and the users himself